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Monday, 23 October 2017

RP16C: Learn XPresso by Doing with CINEMA 4D Studio R18

CINEMA 4D comes with an integrated languages called C.O.F.F.E.E. and Python. But many CG artists do not delve into scripting because of the fear of programming. XPresso is a node-based scripting language that allows you to dynamically create relationships by linking attributes of the objects. It is an easy to use alternative  to C.O.F.F.E.E. and Python that allows you to create expressions using a graphical interface. It provides a quick and easy way to produce complex animations. From rotating fan blades, propellers to the bouncing ball, from clock mechanism to organic movement of a jellyfish, XPresso allows you to create animations with lot of ease.

The Learn XPresso by Doing with CINEMA 4D Studio R18 textbook will walk you through XPresso Editor and different XPresso nodes of the XPresso and MoGraph classes. This book offers a hands-on exercise based strategy for all those beginner and intermediate users who want to master XPresso scripting language in CINEMA 4D. The units in this book take you step-by-step though the whole process of building node networks in XPresso Editor. The strength of this book is that it teaches you XPresso in easy-to-understand language. Numerous examples are used to show the functioning of the nodes. In the hands-on exercises, the content under the How we will proceed heading summarizes the approach you will take to compete the exercise. Moreover, the content under the What just happened heading explains the working of the instructions to give you better idea about the result. Every unit begins with the topics covered in that unit and every unit ends with a Quiz that allows you to assess the knowledge gained. As the readers move from hands-on exercise to hands-on exercise, they will be gaining robust knowledge about the XPresso module in CINEMA 4D. Practical challenges allow you to experiment with what you have learned in the unit.

What you need?

To complete the examples, hans-on exercises, and practical challenges of this book, you need Studio R18 version of CINEMA 4D. However, most of the exercises are compatible with the earlier versions as well.

What are the main features of the book?

  • Learn by doing, less theory more results.
  • Written in an easy to understand language.
  • XPresso Editor and node-based approach explained.
  • All nodes of the XPresso and MoGraph classes explained.
  • 30+ examples, 9 hands-on exercises, and 7 practical challenges to hone your skills.
  • Content under the How we will proceed heading summarizes the exercises workflow.
  • Content under the What just happened heading explains the working of instructions.
  • Additional tips, guidance, and advice is provided using tips, notes, and warnings.
  • Important words are in bold-face so that you never miss them.
  • Support for technical aspect of the book.
  • CINEMA 4D files and other resources are available.
  • You will also get access to a ePub/PDF file that has the color images of screenshots/diagram used in the book. These images will help you to understand hands-on exercises and output. This file is included with resources.

How This Book Is Structured?

This book is divided into following units:

Unit CX-1, XPresso Editor, provides in an introduction to XPresso Editor and it’s node based approach. You will also learn to link properties and parameters and create user defined sliders. Also, you will understand the concept of setting objects’ parameter as driver or driven.

Unit CX-2, XPresso Nodes, introduces you to the various XPresso nodes of the XPresso and MoGraph classes. Numerous examples are used to show the functioning of the nodes.

Unit CEX-1, Bonus Hands-on Exercises-1 [XPresso], contains some additional hands-on exercise to practice.

Unit CEX-2, Bonus Hands-on Exercises-2 [XPresso+MoGraph], contains some additional hands-on exercises to practice.

Appendix, Quiz Answers, contains answer to the Quiz sections at the end of each chapter.

Is the book available in other languages?

Not yet, if you are interested in translating this book, contact us.

Is this book is available in print format?


What do I need to know?

Basic knowledge of CINEMA 4D.

Can I reuse the CINEMA 4D  files provided by you?

Absolutely, you are free to modify and use the files.

Why buy directly from us?

If you buy directly from us, you will get the following benefits:

  • You will be able to download as many copies of the book as you want in these electronic formats: PDFePub and mobiAll are DRM-free.
  • You will get an update when authors fix any minor or major issue in the book at any point in time.
  • No Digital Right Management is used.
  • Technical support directly from the authors.
  • All resources available with few clicks

Is the technical support available?

Yes, if you face any problem related to the technical aspect of the book, submit your query using the tech support from on our website. Our technical team will get back to you ASAP.

Still have questions?

No problem, contact us, we are more than ready to provide answers to your questions.

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